DIGISPORT STINGER

INHOUSE GRAPHICS SOLUTION

OUR REAL-TIME RENDERING POWERHOUSE

The Stinger is engineered to accommodate high-performance demand. It comes with only the latest graphic technology, a software with more than 15 years of in-house development and more than 10.000 live productions to back it. We take pride in our deliveries and understand the need for quick on-the-fly changes and adjustments, which together with raw power, is the mindset behind this machine. In short, you will have a proudly supported powerhouse to handle your graphic needs.

The Stinger is our in-house developed graphic engine. It is based on OpenGL, and it is a real-time 3D render engine. Since all elements are rendered in real-time, modifications of elements can be done live, for example when creating touch screen systems. The Stinger can output video in 4K (up to 50p), HD or SD and supports outputs through VGA/DVI/Displayport as well. It also allows for outputs split onto multiple screens.

With features such as built-in transition logic, automated data updates from external feeds and full access to all element properties through the command interface, it ensures you incredible high flexibility when implementing graphics.

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EXAMPLES

Superligaen

Danish Football

All Against 1

Danish developed entertainment-show running in Denmark and Finland

Eurovision Song Contest

World feed graphic production and commentator-support.